Tegar
Native iOS Shipped

Selected work / 01

TogeDraw

TogeDraw-Draw together with your buddy

A playful collaborative drawing experience designed to make creating together feel immediate, expressive, and delightfully simple.

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TogeDraw-Draw together with your buddy
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01 / The brief

A product with a clear job to do.

TogeDraw explores how a shared creative activity can feel natural on a small screen. The product combines a focused SwiftUI interface with Apple platform capabilities to keep the canvas approachable while still giving each drawing session its own personality.

Role
iOS Developer
Engagement
Product build
Year
2026
Type
App Store Product
Status
Shipped

02 / Build log

From problem space to working product.

01

Context

Finding the real constraint

Collaborative drawing can quickly become visually and technically noisy. The core challenge was to protect the sense of play while keeping controls, feedback, and the shared canvas easy to understand.

02

Response

Shaping the system

The experience was shaped around a lightweight SwiftUI flow, clear drawing states, and Vision-assisted features. Interactions were kept close to the canvas so people could move from invitation to creation without a long setup.

03

Impact

What the work unlocked

The result is a focused iOS product that turns drawing into a social moment and demonstrates an end-to-end path from interface architecture to an App Store release.

03 / Toolkit

The tools behind the experience.

Technology was chosen around the job: fast interaction, clear information, and a codebase that remains practical to extend.

01 iOS
02 Vision
03 SwiftUI
04 Apple Foundation

04 / Visual system

The interface, framed as an artifact.

A closer view of the product surface, presented without copying the reference layout.

05 / Contribution

The parts I moved forward.

A concise record of the decisions, systems, and delivery work behind the final product.

  1. 01

    Built the core experience with SwiftUI and Apple frameworks

  2. 02

    Designed a canvas-first interaction model for paired creativity

  3. 03

    Integrated Vision-assisted capabilities into the drawing flow

  4. 04

    Prepared and shipped the product to the App Store